Astrid, Jerzy, & Chin started this session on the deck of the shipwrecked Jenivere, hoping to find answers to our current situation. Our paladin, Marcus, was waiting on the rocky cliffs above our ship, ready to pull us to safety should we need it.
The ship had been broken in half when it crashed upon the rocks and Jerzy and Chin climbed up on one side, while my character was on the other. Astrid had been lowered down upon the mast and she had to crawl across it to reach the deck. Since the ship was broken in 2, she was able to see into the lower levels and she noticed the corpse of one of the sailors that had been tangled up in a hammock, with a knife in his back. Astrid jumped across the 10 ft. gap and joined the other two on the other side of the deck.
Chin & Astrid decided to go below deck to see if they could find anything and Jerzy stayed up on the top deck (because Scott wasn't there yet and we didn't want to take control of his character). We found the Captain's Quarters and all of his loot, plus the stuff that belonged to our NPC cleric. As we were leaving we noticed a huge sea scorpion on the other side of the ship that was trying to get through a closed door. Chin wanted to use Astrid as bait to lure the sea scorpion to our side, while he went to the top deck and jumped across to the other side. He wanted to shoot one of the ballistas at the creature.
Unfortunately, Astrid didn't really like the idea of being used as bait and as we argued over our strategy, the sea scorpion noticed us and jumped across the gap to eat us. We backed up to avoid being eaten and Astrid tried to shoot at the scorpion with her crossbow but missed & shot Chin in the back instead (I didn't have the precise shot feat yet). We were able to retreat back into the captain's quarters and the sea scorpion couldn't get to us because it was too big to fit down the hallway.
Scott showed up during this encounter so he had Jerzy shoot at the sea scorpion with the ballista and made a critical hit to pin the creature's claw to the deck. Chin and Astrid ran to the top deck and the creature dove into the sea, only to leap out and attack us again. It cornered Astrid and attacked her, forcing her to make a fortitude save or be poisoned. In Pathfinder, you have to make two consecutive saves to stop the effect but Astrid failed all of her saves (6 of them). By the end of the encounter, she had a Dex of 3 and a Con of 2. If either save had reached 0, she would've died.
Marcus climbed down the cliffs when he saw that we were in trouble and Jerzy swooped down from the sails to rescue Astrid from the sea scorpion. Once the creature was defeated, we finished searching the ship, to find the cook & the first mate dead, both of them covered with what looked like snake bites. Astrid found some maps and they were able to determine where they were at in relation to where their ship was supposed to dock. Astrid also used her bardic knowledge to recall that this area had tried to be colonized and there were temples underground dedicated to something called "The Eater Of Knowledge".
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